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AI Insights · Timothy · October 2021

Top 5 Ultracasual Games on Android in Denmark Q3 2021

Discover the performance of the top 5 ultracasual games on Android in Denmark during Q3 2021. See trends in downloads, active users, and revenue for these popular games.

Top 5 Ultracasual Games on Android in Denmark Q3 2021

Throughout Q3 2021, the ultracasual gaming segment on Android in Denmark showcased varied performance metrics across the top 5 games. Below, we delve into the weekly trends for each game, highlighting downloads, active users, and revenue where applicable.

Fidget Toys Trading・Pop It 3D by Freeplay Inc experienced a notable trend in weekly downloads, starting from 547 in the week of July 12 and peaking at 4.3K the following week. However, this number gradually decreased to around 1K by the end of September. Active users followed a similar pattern, beginning at 529 and peaking at 9.2K in early August, before declining to approximately 3.2K by the end of the quarter.

Fidget Toys 3D - Antistress showed a declining trend in weekly downloads from 1.9K at the end of June to 343 by the last week of September. Active users followed a similar trajectory, starting at 8.3K and dropping to around 3K by the end of the period. Revenue was minimal, with a modest peak of $5 in the week of August 30.

DIY Makeup from CrazyLabs LTD saw its weekly downloads decline from 979 at the end of June to 369 by the end of September. Active users also decreased from 3.3K to approximately 1.7K over the same period. The game did not generate any revenue during this quarter.

Pop Us! by SayGames Ltd had fluctuating download numbers, starting at 21 in the last week of June, peaking at 2.5K in mid-July, and then stabilizing at lower numbers around 136 by the end of September. Active users similarly peaked at 3.5K in mid-July before declining to around 464 by the end of the quarter. No revenue was recorded for this game during Q3.

Acrylic Nails! also from CrazyLabs LTD, saw its weekly downloads decline from 921 at the end of June to 193 by the end of September. Active users showed a similar downward trend, starting at 2K and decreasing to 775 by the end of the period. Like several other games in this category, it did not generate any revenue during this quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021